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FLOORS header art

FLOORS

Embark on a procedural liminal journey filled with eerie, unfriendly faces. Walk, explore, and descend to the first floor to escape. No monsters will chase you, but they can watch and appear when you aren't looking. This can evoke a fear of an endless labyrinth and create a sense of anxiety.

Steam Page
Publisher
Release
August 14, 2024
1 year and 353 days ago
Steam Reviews
Mixed31 reviews61.3%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is FLOORS self-published or published by HeadArrow?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is FLOORS and HeadArrow funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for FLOORS and David Gallardo?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

9 items

About the Game





The game watches every whisper, murmur, and scream. Your words and sounds become the key to survival. The louder you scream, the closer your enemies will be.




Enigmatic figures emerge from the shadows, creating an atmosphere of mystery and tension. Their unpredictable presence turns every moment into an experience filled with uncertainty and anticipation.




Dive into the procedural liminal spaces of a dark and mysterious building. Your task is to explore different areas and floors, uncover hidden secrets, and face unsettling phenomena until you find the exit. Each new game offers a unique and different experience.




Symbols in the game represent hidden concepts and esoteric forces, such as pentagrams, ancient runes, and demonic texts. They can induce fear or subtly influence the player's experience. Understanding their meaning is recommended for a better gaming experience.

Attention

Some people reported strange phenomena in the days leading up to playing. We recommend disabling symbolism in the game menu. If the phenomena continue, please consult a professional in spiritism or symbolism.




Venture into a world where doors conceal more than they reveal. The unsettling atmosphere of suspense and danger keeps you in a state of constant vigilance.




Elevators transport you between the building's floors. Your mission is to explore each area, find the descending elevators, and reach the first floor to escape. Each floor presents unique challenges and unsettling phenomena that you must face in your quest for the exit.