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Floor 10 Anomaly header art

Floor 10 Anomaly

Something lurks on the 10th floor of Hotel Fleur-De-Lys. Anyone trying to reach floor 10 is unable to. As if the hotel was trying to prevent the guests from reaching it. The hallways keep repeating themselves, only subtle signs are your clue forward to discover what lies ahead.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Floor 10 Anomaly?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Floor 10 Anomaly?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Floor 10 Anomaly self-published or published by Félix Landry?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Floor 10 Anomaly and Félix Landry funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Floor 10 Anomaly and Félix Landry?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Floor 10 Anomaly?Release statusWhether and how the game has been released.

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About the Game

Something lurks on the 10th floor of Hotel Fleur-De-Lys. Anyone trying to reach floor 10 is unable to. As if the hotel was trying to prevent the guests from reaching it. The hallways keep repeating themselves, only subtle signs are your clue forward to discover what lies ahead.

You are a journalist sent to investigate if there really is something going on at Hotel Fleur-De-Lys.

You got a tip from an anonymous source that, to progress, you need to press up on the elevator if everything is normal, but down if something is off. Doing so right a couple of times in a row is the key to reaching the room.

Good luck

About Floor 10 Anomaly

Floor 10 Anomaly is an Anomaly Observation / Walking Simulator game with a first person view perspective and set in an old Hotel. You need to be observant of your surroundings to detect changing details and run away from danger.

Play Time

20-120 minutes.