indiegame.fan
FLIP WAVE header art

FLIP WAVE

Only two types of units and bombs. Command them brilliantly and aim for a high score.

Steam Page
Release
May 27, 2025
1 year and 67 days ago
Steam Reviews
Awaiting reviews

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed FLIP WAVE?Developer scaleThe operating scale of the game's developer.
Search Google: Who published FLIP WAVE?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is FLIP WAVE self-published or published by Uranus-net.com?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is FLIP WAVE and Uranus-net.com funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for FLIP WAVE and Uranus-net.com?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of FLIP WAVE?Release statusWhether and how the game has been released.

Media

5 items

About the Game

FLIP WAVE is an ultra-minimalist tactical simulation game!
Amid endless sieges, manage firepower and aggro, take down more enemies, survive longer, and aim for a high score!!

Only 2 Player Units

Melee Unit

Quick to recover and draws enemy attention when charging into them.
Rush in as a group and crush your enemies!

Ranged Unit

Fires explosive rounds to chip away at enemy groups' endurance.
But they’re fragile—stay on the move, work together, and neutralize enemy squads!

Clear the Battlefield with Bombs

When your power meter fills up, you can unleash a bomb to wipe out enemies.
Will you save it for the perfect moment, or use it before things get risky?

Enemies Don’t Heal, But...

Can you keep one unit alive long enough to charge your bomb power?
Sometimes enemies will stop and switch to long-range mode. If you don’t take them out, the battlefield becomes a bullet hell—and you're on the ropes.

It's Intense!

There’s a limited-time slow-motion ability to help manage the chaos.
With clever use of shortcuts and filters, you might issue faster, sharper commands!