indiegame.fan
Flight Of Nova header art

Flight Of Nova

Flight of Nova is a simulator based on newtonian mechanics in which you control spacecraft in the Noren star system. You fly multiple types of spacecraft doing transport and search missions in an environment with realistic aerodynamics and orbital physics.

Steam Page
Developer
Publisher
Release
May 31, 2022
4 years and 64 days ago
Steam Reviews
Very Positive542 reviews93.5%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Flight Of Nova and Aerovery Lab funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Flight Of Nova and Aerovery Lab?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

Media

15 items

About the Game

Flight of Nova is a simulator based on newtonian mechanics in which you control spacecraft in the Noren star system. You will fly multiple types of spacecraft doing transport and search missions in an environment with realistic aerodynamics and orbital physics.

Flight Of Nova features two gameplay modes:
1. Map Operations: contain series of missions taken from specific region or orbital station.
2. Rogue Mode: global missions based on messages we receive on the cockpit monitor FMS.

Key Features:

* Track IR support
* HOTAS support
* Realistic gravitation and orbital physics
* Atmospheric density inspired by earth data
* Aerodynamic drag corresponding to vessel shape
* Drag / air friction energy calculations
* Real-time accurate orbital data
* Orbital stations and docking system
* Planet surface outposts
* Real-time control over spacecraft
* Full-scale body diameter 12’700 km
* Search and transport missions
* Quick flight challenges