indiegame.fan
Flict header art

Flict

A minimalist strategic puzzle game where you navigate grid-based levels with limited movement points and vision, to solve challenges that demand tactical thinking and foresight.

Steam Page
Developer
Publisher
Release
February 11, 2026
171 days ago
Steam Reviews
Mostly Positive12 reviews75.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Flict?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Flict?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Flict self-published or published by Promeduz?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Flict and Promeduz funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Flict and Promeduz?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Flict?Release statusWhether and how the game has been released.

Media

7 items

About the Game

It's simple, peaceful and quite easy to get into.

A minimalist puzzle game that challenges you to think ahead.

Navigate through grid-based levels where your vision is limited, and your movement points are precious. Each step must be calculated and the path carefully planned. Various tiles manipulate your movement in unexpected ways, creating intricate puzzles that demand both spatial reasoning and visual memory.

The game's minimalist approach extends beyond visuals to the core design philosophy: High strategic depth with minimal complexity in rules

Features

  • Limited Movement: Every step costs movement points - plan your route wisely

  • Fog of War: Limited vision radius keeps you guessing what lies ahead

  • Mirror Mechanics: Special tiles redirect your movement, creating complex navigation puzzles  

  • Resource Management: Balance health and movement points to survive each level

  • Minimalist Design: Clean, focused aesthetic that puts gameplay first

  • Strategic Depth: Simple rules create emergent complexity and endless replayability

Content

  • 40 Unique levels with ascending difficulty

  • Gradual introduction of more tiles as the game progresses (Over 16 in total)

  • Procedurally generated casual mode