indiegame.fan
FleetCOMM header art

FleetCOMM

FLEETCOMM is a tactical squadron combat game overflowing with hardcore maneuvers and space-borne gunplay.

Steam Page
Release
May 23, 2016
10 years and 73 days ago
Steam Reviews
Mostly Negative31 reviews22.6%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Updated: Jul 14, 2026FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

20 items

About the Game

FLEETCOMM is a tactical squadron combat game overflowing with hardcore maneuvers and space-borne gunplay.


STORY

Set in 2115CE, 300 light years away from Earth, you will assume the role of an anonymous drone commander on a suicide mission to recapture an abandoned military space fortress named "Vigrior". This anonymous commander doesn't have much time to live; in 96 hours, a contagious nano-borne pathogen will spread through the commanders brain, becoming part of the Viral Legion. Assuming the role of the only military operator capable of fighting against the Viral Legion directly, you must thrust yourself in a 96 hour vigil and complete the suicide mission before you become a nexus of the enemy. As the sole survivor of Space Fortress Vigrior, with the only living ansible connection in enemy territory, you are charged with designing, training and executing battle maneuvers for an arsenal of space-borne combat drones.


GAMEPLAY

This game presents an innovation in 2D action games; we introduce the ability to radically manipulate tactical maneuvers in real time. The game engine delivers a Fleet Codex, a real-time editing tool that allows you to create, experiment and design unique combat maneuvers. In essence, the Fleet Codex is a football playbook for squadron formations. Our games philosophy focuses on free-form combat and player driven experimentation.


FleetCOMM's unmistakable visual style, adrenaline charging soundtrack, and masochistic arena environment will have you push your tactical & visual dexterity to it's heavenly limits.