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Five Stars

You’re on the run. The city is on lockdown. They won’t stop until you’re dead. Five Stars is a fast-paced PvE shooter set in a procedurally generated, fully destructible city. There’s no end — just waves of escalating force. The more you kill, the harder they hit.

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September 4, 2025
331 days ago
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Search Google: Who developed Five Stars?Developer scaleThe operating scale of the game's developer.
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About the Game

You’re on the run. The city is on lockdown. Cops, SWAT, soldiers and armored juggernauts are hunting you down — and they won’t stop until you’re dead.

Five Stars is a fast-paced PvE shooter set in a procedurally generated, fully destructible city.
There’s no end — just waves of escalating force. The more you kill, the harder they hit.

FEATURES:

  • Procedural infinite city — no limits to how far you can go

  • Auto-loot dead enemies for weapons and armor

  • Bulletproof vests, helmets, leg/arm armor — each piece has real durability

  • All weapons kill in one shot — protect yourself or die fast

  • Destructible environments — shoot buildings, cars, cover, anything

  • Black market between runs — buy gear with the loot you collected

  • Loot-based progression — better gear means you can go further and cause more damage

  • Dynamic character damage — shoot a vest, it's gone. Shoot a limb? It's also gone.

This game was developed solo in just 11 days. It’s short, intense, and focused on replayable chaos.

🛠 PLANNED UPDATES:

  • AI pathfinding & cover system (C++ A*)

  • Optimization & performance pass

  • New weapons (rockets, grenades, sniper)

  • Enemy types (helicopters, armored units)

  • Visual polish (FX, animations, destruction debris)

  • Environment upgrades (props, cover, verticality)

  • Skins + female character support

  • Custom soundtrack

If players enjoy this game, I’ll keep expanding it.
Thanks for playing Five Stars.