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Five Biggest Accomplishments

Five Biggest Accomplishments is a short Visual Novel where you play as someone who has held the same job for 30 years: push a button every 8 hours or the world will end. Suddenly, you get an email asking you to list your five biggest accomplishments for the week, or risk being fired.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Five Biggest Accomplishments?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Five Biggest Accomplishments?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Five Biggest Accomplishments self-published or published by Fennonauts?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Five Biggest Accomplishments and Fennonauts funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Five Biggest Accomplishments and Assembling Chickens Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Five Biggest Accomplishments?Release statusWhether and how the game has been released.

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About the Game

You have had the same job for 30 years: push a button every eight hours of the world will end. Today, you got an email asking you to list your five biggest accomplishments for the week, or risk being fired.

Welcome to UGO.

Five Biggest Accomplishments is a short visual novel in which you explore what happens when someone tries to improve government efficiency without having any idea what risks that entails. Watch the story unfold from different points of view and explore different options to learn more about the secrets hidden at UGO.

Our prologue is available RIGHT NOW for free! Play our demo and let us know what you think.

Coming Soon:

Complete Story

We are working on completing the game right now! The full game will have five chapters and several options to explore. We have a first draft, and are working on making the game pretty. Our launch is scheduled for Q1 2026.

Original Soundtrack

Our current prologue uses cc0 music, but we are working on a completely original soundtrack, as well as new sound design for the game. We are not currently considering full voiceover, but we might budget for it in the future.

Translations

We are translating the name to Spanish and Catalan. Let us know if you want us to consider additional languages!