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FishingCard

A pixel-art roguelike fusing fishing and deck-building. Build a powerful pond and earn gold through a 'buy, catch, sell' cycle. You must balance card strategy and economics to pay rising rent and survive this unique adventure.

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Search Google: Who developed FishingCard?Developer scaleThe operating scale of the game's developer.
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Search Google: Is FishingCard self-published or published by JianBingGaming?Publisher statusHow the game's publishing relationship is classified.
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Search Google: What is the release status of FishingCard?Release statusWhether and how the game has been released.

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About the Game

FishingCard is a Card Roguelike game where fish are not just fish—they are also cards. In the game, you'll play as a little kitten who can't afford cat food, embarking on a survival adventure of strategy and luck that spans a 6-period, 24-turn challenge. The player's goal is to build a pond ecosystem that can sustainably generate money to pay for the ever-increasing cost of cat food. The core gameplay loop revolves around the cycle of "buying fish fry from a shop - building a pond - fishing - selling for money." Additionally, at the end of each round, you will also earn interest from your pond.

The game features over 30 different effect tags, more than 40 unique function cards, and over 60 game-altering relics that create fantastic chain reactions between your fish. As you progress, you can choose different starting skills, and with randomly generated quests and rewards, every run is a brand new experience.