...INDIE

Developer
Publisher
Release
August 3, 2015
11 years and 47 days ago
Steam Reviews
Mostly Positive3,599 reviews79.4%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
You begin in a mysterious abandoned building, pitch dark save for the golden light filtering in from the windows. As you explore, scattered notes begin to tell a disturbing tale.
SOME FACTS ABOUT FINGERBONES
- A short, narrative-focused horror experience, in the vein of games like Serena.
- Deals with disturbing subject matter.
- Features a unique artstyle that combines elements of pixel horror with realistic lighting effects, which is intended to enhance the surreal atmosphere.
- Art, music, environments, textures, and programming were done from scratch. Sound effects were manufactured from creative commons samples.
- Music is a dynamic part of the game world, evolving based on the player's movements around the environment.
- Attempts to bring some logic and purpose to the traditional "collect scattered notes" narrative mechanic of many indie horror games.
- An experiment in creating an intense, horrifying experience through narrative, atmosphere, and pacing alone.
- Intended to be completed in a single sitting (usually around half an hour for most players), and does not feature a save system.
- Be aware that the game quits automatically upon completion.
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