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Fighting Frenzy: Swole Simulator header art

Fighting Frenzy: Swole Simulator

Do your friends and family make fun of you for not being swole enough? Play Swole Simulator! Try it out, It's worth a goof and a gaff. Disclaimer: The only muscle mass you may gain from playing this game is in your fingers.

Steam Page
Release
August 3, 2019
7 years and 1 day ago
Steam Reviews
2 user reviews2 reviews100.0%

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Search Google: Who developed Fighting Frenzy: Swole Simulator?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Fighting Frenzy: Swole Simulator?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Fighting Frenzy: Swole Simulator self-published or published by Luca Della Valentina-Torzillo?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Fighting Frenzy: Swole Simulator and Luca Della Valentina-Torzillo funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Fighting Frenzy: Swole Simulator and Luca Della Valentina-Torzillo and Paul Ton and David J Kim and Nikhil Singh?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Fighting Frenzy: Swole Simulator?Release statusWhether and how the game has been released.

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About the Game

Play as a Swolestafarian who is trying to get fit in this 2D game.

You start off at the training dojo with a voracious appetite and small muscles. As you play different minigames you will improve your stats depending on how well you perform. Once you feel confident with your stats or you are out of energy, challenge the AI to a fight.

The minigames are skill based or reaction time dependent. There are a few hidden secrets you will learn from playing these minigames that helps your character get extra swole. Each minigame will improve a different stat.

In 2 player mode, choose the character of your choice and battle it out on one of a dozen stages.

This game will improve over time based on your feedback. Leave some!