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Fenestra

A fusion of semi-turn-based battles and roguelike mechanics. Build a party of heroes, explore randomly generated dungeons, discover powerful builds, and encounter strange creatures as you fight your way through the dungeon. Plan ahead and adapt to your surroundings, or meet your inevitable end.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Fenestra?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Fenestra?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Fenestra self-published or published by WaterDemon?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Fenestra and WaterDemon funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Fenestra and WaterDemon?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Fenestra?Release statusWhether and how the game has been released.

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About the Game

What is Fenestra?

Fenestra is a semi turn-based roguelike where you form a party of 3 heroes and fight your way through a series of dungeons. The gameplay combines mechanics from classic turn based RPG's with elements from modern roguelikes. There is very light meta progress, but for the most part you restart upon death.

Gameplay Features

  • Active Turn Based Combat: Inspired by classic turn based RPG's, Fenestra uses an "ATB" style combat system.

  • Dynamic Dungeons: Explore dungeons with dynamically placed monsters, bosses, and rewards to make each run unique.

  • Synergies & Combinations: Form a party from 8 different hero classes and explore a variety of party compositions, power ups, and new abilities as you delve deeper into the dungeons.

  • Fearsome Foes: Encounter over 50 unique monsters in the demo with many more to come!