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Fear of the Light

A survival horror game where light is scarier than darkness. Use your radar and other tools to stay out of the light, sneak around dangers, explore the quarantined ship, and find a way to escape. But be careful, monsters are hunting you and are aware of your every mistake!

Steam Page
Publisher
Release
November 7, 2024
1 year and 268 days ago
Steam Reviews
Very Positive61 reviews85.2%

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The separate publisher has a broad catalog or developer network in the local database.
Search Google: Is Fear of the Light self-published or published by Team Fuve?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Fear of the Light and Team Fuve funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Fear of the Light and Jakob Ferenius and Astrid Pehrsson Ankarstrand and Isak Åslund and Douglas Gavelin and Ella Östbergh and Lena Louise Elkins and Filip Clavin and Zongying Liu and Vincent Allinggård and Adrian-Robert Baluta and Karl Lindblom?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

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About the Game

Fear of the Light is a stealth-based survival horror game where light is scarier than darkness and where surveying monsters keep you on edge.

You’re the lone survivor on a spaceship infested by moths and other dangerous creatures. Explore the ship, override quarantine lockdowns, and find a way to escape. Use your radar and other tools to avoid enemies, keep out of the light, sneak around dangers, and find your way forward. But be careful, monsters are lurking around, searching for you, and are aware of your every mistake!

Key features

  • 20-45 min of playtime

  • Horror twist where light is more dangerous than darkness

  • Intelligent monsters

  • Handheld radar, heat visor, and EMP

  • Diegetic UI tools and terminals

Background

The first version of this game was made in seven weeks with a core team of ten members for a course at Futuregames Stockholm and Karlstad. The team continued working on the game afterward, eventually leading to a nomination for Best Design at the Swedish Game Awards and the Steam release. The game is made in Unreal Engine 5 and almost all the assets aside were created from scratch by the team.