...INDIE

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Coming Soon
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game

You don't know where you are or why, but it feels like it could be home. This woman; you know her, don't you? But wait, who are you? Everything feels so familiar, but none of it makes sense. And still, there's something wrong here, like a low hum of warning, droning beneath the eerie silence of this place. Maybe you should leave.

Sometime in the late 1970's a small, isolated town is plagued by a masked lunatic. You find yourself at the door of a vast home nestled in the mountainous outskirts of the lonely forest surrounding the town. Experiencing a bizarre lapse in understanding, you are left to your own wits to find an answer to a question you don't even know to ask. Meanwhile, you are being hunted, and perhaps a narrow escape is as good an answer as you are going to find.

- Immersive first-person exploration
- No HUD
- "Implied" inventory that manages itself without needing to sift through clunky menus (simply interact with things of note)
- Claustrophobic hallways and tight corners
- Panic room with sealable door for guaranteed safety
- All original assets and soundtrack, including 4 tracks produced in the style of classic 70's rock
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