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Fame Or Folly

The outrageous traveling troupe roguelike deckbuilder. Put on shows across the kingdom, push your luck at the risk of upsetting the crowd. Pivot your deck using a variety of cards, banners, and props. Become the king of the festival either solo or in ranked multiplayer!

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Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
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About the Game

In Fame or Folly, you build your performance with every trouper you bring to the stage.

Every card you draw has a chance to change your performance. Synergize troupers together, boost them with gameplay-modifying banners, and excite the crowd to build approval. But watch out; some cards build tension in the crowd, and if you outrage the town they’ll drive you out! Each draw pushes your luck: will you hit a powerful combo, or lose it all?

Welcome to a vibrant Renaissance kingdom where conflicts are no longer settled on the battlefield, but on the stage.

The King has established a Grand Festival to maintain the peace, and you’re a travelling troupe with your eyes set on the final stage. In your world applause is currency, silence is death, and a perfect performance is more powerful than any sword. Lead your ragtag caravan from the mud of village squares to the marble floors of the Royal Court.




To survive the critics and hecklers, you must master the synergies between your cast members. There are five distinct trouper classes, and balancing them is the key to success.

  • Minstrels: The backbone of your show, generating your raw score.

  • Vendors: Earn coin to fund recruitment of new talent and powerful items.

  • Mystics:  Use arcane abilities to bend the rules of the stage.

  • Outcasts: High-risk, high-reward troublemakers who provide massive multipliers.

  • Wardens: Keep the crowd in check, and prevent being run out of town.

Combine them with over 100 Banners and rare items to create explosive, performance-defining combos.

The stakes couldn’t be higher. The winner of the Grand Festival will be granted a single, binding wish from the King.

Every village you impress and every noble you dazzle brings you one step closer to the capital, and one step closer to performing for the King. But be warned: push too hard and the crowd will riot. Only the boldest plays will secure the fame necessary to stand on the grand stage.

With a huge range of troupers, banners, and props designed with strategy in mind, Fame or Folly is built for infinite replayability.

• 15 Starting Decks: Distinct modifiers that shape your opening strategy.

• 150+ Trouper Cards: Every performer brings unique subtext and abilities.

• 100+ Banners: Game-changing augments that rewrite the rules of play

• 22 Prop Variants: Single use items for a myriad of situations.

• 24 Letters of Marque: Secure permanent buffs for your current run.

• 1-Hour Runs: Perfect for “one more run” sessions.

This is your chance to conquer the stage. Will your strategy win fame, or end in folly?