
False Alarm
False Alarm is a 2D stealth adventure where you enter each level with nothing, and use whatever you can find to complete your mission. Throw a crowbar, blow up a microwave, brew some coffee, drop a chandelier on someone's head. Stay out of the light and distract your enemies however you can.
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Media
8 itemsAbout the Game
INFILTRATE
Take on the role of a professional thief for hire, tasked with stealing the things that matter most to your clients. Break into offices, hotels, museums, and other heavily guarded locations, then find a way to escape with the target in hand.
SNEAK
Turn normal everyday workplaces on their head. Manipulate the building security to get them out of your way, any way necessary. Sneak past your enemies, stay in the shadows, and hide behind the couch. Observe your environment with patience, and execute each plan step by step to get through each encounter.
DISTRACT
Create distractions, set traps, and find clever ways to outsmart security. Turn off the lights to restrict their vision, make noise with the photocopier to draw them closer, knock on doors to pull them into the next room, and brew some aromatic coffee to really get them out of the way.
MANIPULATE
Coordinate your actions to manoeuvre the security to where you want them. Set up chains of distractions to really annoy them. Be careful you’re not seen, though. These guys are defenceless when they don’t know where you are, but if you’re spotted, you’ll need to get away fast!
IMPROVISE
When all else fails, you’re not above using force. This may involve some casualties, but that’s all part of the job. Use the environment to your advantage. Running enemies will slide on icy surfaces, putting the wrong item in a microwave will lead to disaster, and no one should be breathing in whatever that pink gas is.
FEATURE OVERVIEW:
Stealth system based on light and shadow, line of sight, and sound.
Distraction system that allows you to manipulate enemies and make them go where you want.
Unique levels full of useful items, hiding places, and equipment you can interact with.
Multiple routes through each area.
Enemy AI that reacts to unconscious allies, loud noises, and alert levels.