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Falling Frontier

Conquer a vast procedurally generated star system in Falling Frontier, a sci-fi RTS where intel and logistics are decisive factors. Design ships and raid enemy supply lines, lay minefields and construct recon stations, and ambush enemy forces within asteroid fields and nebulae.

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Hooded Horse meets the large-publisher game and partner thresholds.
Search Google: Is Falling Frontier self-published or published by Hooded Horse?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Falling Frontier and Hooded Horse funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Falling Frontier and Stutter Fox Studios?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

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About the Game

Falling Frontier is a revolutionary sci-fi RTS where ship design, recon, and logistics are critical elements. Your expeditionary force has just completed construction of its first space port in orbit of a new world, but you are not alone. Rivals from the old colonial wars between Earth, Titan, Venus, and the other lineages that divide humankind have also arrived in the same star system.

A New Star System

Explore a vast procedurally generated star system filled with planets, moons, asteroid fields, and nebulae. Build and upgrade shipyards, supply depots, refineries, and recon stations as you research new technologies to unlock ship hulls, weapons, orbital facilities, colonization options, and more.

Combat

Battles in Falling Frontier combine intuitive control with deep mechanics. Shots can strike unintended targets after missing or ricocheting off hulls and each ship has subsystems that can be damaged or destroyed upon impact. Smaller, more maneuverable craft can defeat much larger vessels through ambush or tactical superiority.

Logistics

Wars are won or lost through logistics. A weaker opponent can choose to engage in guerrilla warfare, raiding supply depots and refineries, blockading colonies, and otherwise attacking each point in the enemy supply chain. Likewise, a stronger force cannot simply combine their ships into a single massive and unstoppable fleet and must instead strategically distribute smaller defense flotillas throughout their territory.

Intel

Use probes, scout ships, and recon stations to explore and monitor the vast emptiness between planets. Recon stations scan defined angles with either passive scans that grant limited information or active scans that give away their position. Similarly, the enemy will continuously search for your forces, and you may hide your ships behind moons or mask their heat signatures near gas giants.

Design

Falling Frontier incorporates over 20 different ship types, including frigates, destroyers, cruisers, and battlecruisers, alongside an array of civilian ships. You may create your own designs and choose weapons, utility modules, and other components to best serve your strategic needs.

Crew

Your command crews are not abstract and impersonal entities, but rather named individuals with ranks, portraits, and identities. Each officer has their own traits and abilities, making personnel choice a critical factor in efficient flotilla composition. Enemy officers not killed in action can be captured and interrogated, or left in their escape pods as bait in order to ambush any rescue ships.

Mods

Falling Frontier supports modding through an in-game scenario editor that allows players to design and share their own star systems, missions, and storyline campaigns.