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FallinBara

In this journey where we go deeper with our character dedicated to cutting enemies with the swords he holds in both hands, we not only cut the enemies we encounter, but also try to pass the obstacles we encounter with our agile movements.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed FallinBara?Developer scaleThe operating scale of the game's developer.
Search Google: Who published FallinBara?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is FallinBara self-published or published by Tamashii?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is FallinBara and Tamashii funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for FallinBara and Tamashii?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of FallinBara?Release statusWhether and how the game has been released.

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About the Game

>In this journey where we go deeper with our character dedicated to cutting enemies with the swords he holds in both hands, we not only cut the enemies we encounter, but also try to pass the obstacles we encounter with our agile movements. Go as deep as you can and defend yourself against enemies that get harder and more varied the deeper you go!

>Try this game that encourages you to beat your own score and test yourself by getting the highest score and kills you can!
>Be prepared for the changing atmosphere and environments, as well as the enemies that diversify as the depth increases, and adapt quickly to the changes!
>Fast and comfortable controls allow you to slash your enemies with a two-handed sword and test your reflexes by dodging them when necessary!