indiegame.fan
Fall of the Days header art

Fall of the Days

Fall of the Days is a systemic isometric immersive sim where the world reacts to how you play — not just what you choose. A 3D action and stealth experience amplified by social interaction systems, where systems collide and every action has consequences.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Fall of the Days?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Fall of the Days?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Fall of the Days self-published or published by MAD GENERATION STUDIO?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Fall of the Days and MAD GENERATION STUDIO funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Fall of the Days and MAD GENERATION STUDIO?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Fall of the Days?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Fall of the Days is a systemic isometric immersive sim where the world reacts to how you play — not just what you choose.

A 3D isometric action and stealth experience, amplified by social interaction systems, where systems collide and choices matter.

No scripted solutions. Only consequences.

  • Solve every challenge your way: stealth, combat, or social manipulation.

  • A reactive world that remembers and adapts to your actions.

  • Behavior-driven NPCs and emergent situations shaped by how you play.

  • Build your own faction — or contribute to the rise or fall of others.

Shape the balance of a post-apocalyptic world rising from the edge of collapse.

Key Features

  • Behavior-driven world — NPCs react to how you act, not just what you decide.

  • Emergent gameplay — systems interact to create unpredictable situations.

  • Multiple approaches — stealth, combat, and social manipulation seamlessly combine.

  • Dynamic NPCs — recruit, influence, or oppose characters with their own behaviors.

  • Faction building — grow your community and shape the balance of power.

  • Reactive environments — light, shadow, territory, and actions affect how the world sees you.