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Fall Not header art

Fall Not

Fall Not is an endless 3D parkour challenge: jump from block to block, defy gravity, and never fall.

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Search Google: Who developed Fall Not?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Fall Not?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Fall Not self-published or published by MoonForge Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Fall Not and MoonForge Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Fall Not and MoonForge Studios?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Fall Not?Release statusWhether and how the game has been released.

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About the Game

Fall Not puts you into the heart of an unrelenting vertical parkour world where every leap counts.
You are a cube-shaped runner hurtling across shifting platforms that stretch into the void—each block a new chance, one mistake becomes the end. As you ascend higher, speed builds, gravity pulls stronger, and the stakes grow.

The game is still in development, with features like a full skin shop for your cube, multiple themed environments, and endless replayability on the roadmap. You’ll unlock custom appearances, take on new worlds, and aim for the ultimate height record.

With minimal yet striking visuals, fluid motion, rising intensity and vivid particle effects, Fall Not instantly communicates: you must move fast, stay precise, and keep flowing. Crash and it’s game over—but every run sharpens your reflexes and drives you to push further.

Key Features:

  • An endless 3D parkour experience where the platforms generate infinitely—your only mission: don’t fall.

  • Dynamic escalation: the higher you go, the faster you drop if you miss.

  • Skin customization: unlock and decide the look of your cube runner (coming soon).

  • Visual feedback and effects: particle splashes, motion trails and subtle environmental cues amplify speed and risk.

Fall Not is currently a work in progress. Your support and feedback will shape the final chapters—join early, add it to your wishlist now, and be among the first to challenge the sky.