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Faceplant header art

Faceplant

A difficult, pixel art platformer. You can't stop, but can you reach the top?

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Faceplant and Saultoons funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

A difficult, pixel art platformer where your goal is to reach the top! - Inspired by the fantastic Jump King and Getting Over It with Bennet Foddy!

You embark on a precision-platforming adventure in a post-apocalyptic laboratory, the route is difficult and will require patience and all of your platforming skills. Reach new heights and restore nature to this barren world... If you reach the top, you might just save the world!

- Multiple Stage Precision Platforming Adventure
One huge continuous map!
- Difficult gameplay
You will fall and faceplant... A lot!
- Constant Action
The character runs continuously, so you'll need to be quick with your reactions or find a safe space to relax.
- 1-Button Gameplay
You only need 1 button to play, press and hold to jump higher or tap for small jumps... It's accessible and easy to pick up but challenging to master!
- Hand-Drawn Pixel Graphics
I have drawn all the content in this game myself, experience the unique world of Faceplant in full hand-drawn pixel art glory!