indiegame.fan
Extermination Shock header art

Extermination Shock

Space combat sim with physics-based gameplay, personalized AI, in-depth loadouts and customization, and wingman dialogue

Steam Page
Release
June 30, 2024
2 years and 33 days ago
Steam Reviews
1 user reviews1 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Extermination Shock?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Extermination Shock?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Extermination Shock self-published or published by BAEDS Development?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Extermination Shock and BAEDS Development funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Extermination Shock and BAEDS Development?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Extermination Shock?Release statusWhether and how the game has been released.

Media

8 items

About the Game

Your fleet's fate hangs in the balance of a legendary battle against an alien threat! Unfortunately, there's bad news... you already lost.

Take command of the Chaos Theory, a fighter carrier of the Ad-Hoc Republic, on a desperate attempt to escape a star system after its fleet has lost a pitched battle against unknown aliens. Inspired by Wing Commander and Freelancer, you'll command a wing of fighters in high-speed starship combat against alien ships as you pass through each sector of the star system. Each scenario is randomly generated with different objectives and environments for each encounter. The aliens outgun you and can outmaneuver you - but you have your skills, your wingmen, and some heavy physics-based weaponry at your disposal.

The fleet has been massacred, and you'll have to make do with whatever scraps of material and ammunition you can find as salvage. Along the way, you'll pick up new wingmen and get to know your current wingmen, each with their own dialogue and special events. Adjust and upgrade your loadout on each ship to be exactly what you want each wingman to have. Upgrade the Chaos Theory itself to stand more of a chance in pitched carrier-vs-carrier battles at the end of each sector.

Ultimately, if the threat turns out to be too much for you, you can take advantage of the massively customizable difficulty options as well - or if conversely, you're looking for a challenge, you can find all sorts of punishment there. Adjust AI intelligence, aim values, cowardice, health pools and more.