
Explomania
Explomania is a physically based game with untraditional gaming mechanics. You place property modifiers within the level to determine property, strength and direction of the action.
Developer
Publisher
Release
February 22, 2018
8 years and 162 days ago
Steam Reviews
Mixed25 reviews68.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
Explomania is a physically based game with untraditional gaming mechanics.
The role of the player is to overcome obstacles by using different properties and to
get to the portal. You place property modifiers within the level to determine property,
strength and direction of the action. You are able to overcome all obstacles
only by combining suitably chosen features and their strength.
Only a certain amount of features are available at each level.
Introducing features you can use:
[Jumper] - Basic feature
[Reflective] - Adds more reflectivity
[Explosive] – Explodes at the contact
[Flying] - Flying for up to 6 seconds
[Slowdown] - A sharp slowdown
[Descending] - Slowly flies down for 6 seconds
[Resilient] - Resistant to falls and dangerous obstacles
The role of the player is to overcome obstacles by using different properties and to
get to the portal. You place property modifiers within the level to determine property,
strength and direction of the action. You are able to overcome all obstacles
only by combining suitably chosen features and their strength.
Only a certain amount of features are available at each level.
Introducing features you can use:
[Jumper] - Basic feature
[Reflective] - Adds more reflectivity
[Explosive] – Explodes at the contact
[Flying] - Flying for up to 6 seconds
[Slowdown] - A sharp slowdown
[Descending] - Slowly flies down for 6 seconds
[Resilient] - Resistant to falls and dangerous obstacles