
eXperiment
You don't know where you are but you know you need to get out. Figuring how, managing your resources, solving puzzles and fighting/avoiding enemies.
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
eXperiment is a fpp survival horror game based in a bizarre dark sci fi environment. You will need to find out where you are whats going on and now to get out while managing finding resource and informations, fighting or avoiding bizarre enemies.
In detail the game features first person close melee combat where your metal pipe is your last resort with addition to some ranged weapons (pistol, shotgun ect)
Still ammo can be scarce, maneging bullet count in the inventory with the limited space you can carry it in is crusial, chosing betwen amunition healt items or key objective itams (levers, keys ect) with alose means managing your save game status with you can only do in certain places with a limited save game item card.
In certyn situation the player can get "audio ques" sugjesting an anemy or some sort of event can happen, when tension builds you can pace lightly avoiding posible encounter, running awaey confusing the enemy so they stop persute and not engajing or if you willing get in to a mele/range fight.
Environment your in is hard to navigate, covered in darkness helping you with that can be using some items you find such as a flashlight giving you a better vision but disarming as a trade off.
In detail the game features first person close melee combat where your metal pipe is your last resort with addition to some ranged weapons (pistol, shotgun ect)
Still ammo can be scarce, maneging bullet count in the inventory with the limited space you can carry it in is crusial, chosing betwen amunition healt items or key objective itams (levers, keys ect) with alose means managing your save game status with you can only do in certain places with a limited save game item card.
In certyn situation the player can get "audio ques" sugjesting an anemy or some sort of event can happen, when tension builds you can pace lightly avoiding posible encounter, running awaey confusing the enemy so they stop persute and not engajing or if you willing get in to a mele/range fight.
Environment your in is hard to navigate, covered in darkness helping you with that can be using some items you find such as a flashlight giving you a better vision but disarming as a trade off.