
Eves Drop
A fast-paced, physics-based action game about free-falling through cyberspace inspired by extreme hacking from the '80s and '90s. Crash and override cybersecurity, upgrade your system, corrupt their mainframe.
Developer
Publisher
Release
December 17, 2020
5 years and 228 days ago
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Game contextLatest: IGF Team
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Media
7 itemsAbout the Game
**PHOTOSENSITIVITY WARNING**
New Year's Eve, 1999.
You are the head of an elite underground hacking ring, Project EVE.
Your goal: Stopping the world's largest surveillance corporation, Big Brother, from turning into a deep-state puppet master.
You've spent months setting up this operation.
Tonight, at midnight, you'll have your chance.
Physics based destruction - Launch data nodes and cybersecurity to crash them in a blaze of cyber explosions.
Upgrade your system on the fly - Crash special nodes to unlock unique powerups, anything from giant drills to bullet time.
Breach their protocols and corrupt their mainframe - Break through a series of gates to gain access to their mainframe, then find a way to destroy it.
Short and sweet runs - Random generation ensures no two runs are the same, and each one takes no more than 5 minutes to complete.
Old school techno soundtrack
Playable with 1 hand
This game is inspired by the over the top hacking sequences in movies like Hackers and Johnny Mnemonic.
You will NOT be solving puzzles
You WILL be using physics to destroy data nodes and cybersecurity, and flying around cyberspace at rapid speeds.
Made by Drew Dunaj & Jacob Mercer-Pontier
Art by Kyle Templeton
Music by Rupert Cole
New Year's Eve, 1999.
You are the head of an elite underground hacking ring, Project EVE.
Your goal: Stopping the world's largest surveillance corporation, Big Brother, from turning into a deep-state puppet master.
You've spent months setting up this operation.
Tonight, at midnight, you'll have your chance.
Physics based destruction - Launch data nodes and cybersecurity to crash them in a blaze of cyber explosions.
Upgrade your system on the fly - Crash special nodes to unlock unique powerups, anything from giant drills to bullet time.
Breach their protocols and corrupt their mainframe - Break through a series of gates to gain access to their mainframe, then find a way to destroy it.
Short and sweet runs - Random generation ensures no two runs are the same, and each one takes no more than 5 minutes to complete.
Old school techno soundtrack
Playable with 1 hand
This game is inspired by the over the top hacking sequences in movies like Hackers and Johnny Mnemonic.
You will NOT be solving puzzles
You WILL be using physics to destroy data nodes and cybersecurity, and flying around cyberspace at rapid speeds.
Made by Drew Dunaj & Jacob Mercer-Pontier
Art by Kyle Templeton
Music by Rupert Cole