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Everranger header art

Everranger

This is a moderately challenging single-player 2D puzzle game with approximately 100 levels. You control your piece to evade or capture other pieces, ultimately reaching the target point. Different pieces follow distinct movement logic. You must deduce these patterns through exploration.

Steam Page
Release
September 7, 2025
328 days ago
Steam Reviews
5 user reviews5 reviews100.0%

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Search Google: Who developed Everranger?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Everranger?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Everranger self-published or published by Hainan Junqian Network Technology Co., Ltd.?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Everranger and Hainan Junqian Network Technology Co., Ltd. funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Everranger and Hainan Junqian Network Technology Co., Ltd.?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Everranger?Release statusWhether and how the game has been released.

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About the Game

This is a moderately challenging single-player minimalist 2D puzzle game with approximately 100 levels. In the game, you control your piece (an hourglass) to evade or capture other pieces according to game mechanics, ultimately reaching the target point. Different pieces follow distinct movement logic that isn't explicitly revealed - you must deduce these patterns through exploration and observation.

Most levels are grouped in series of 10. Within each series, difficulty gradually increases: earlier levels serve as tutorials for core mechanics, while later levels present greater challenges that may require extended problem-solving.

Although appearing turn-based (with enemy pieces reacting after your moves before awaiting your next action), the game actually operates in real-time. Each piece enters a cooldown period after moving, creating dynamic puzzle scenarios where enemy pieces might execute multiple moves in response to your actions.

While the compact game allows free selection of any level (no progression locks), sequential play is recommended for optimal experience progression.