indiegame.fan
Everfall 1999 header art

Everfall 1999

A very basic cyberpunk action game.

Steam Page
Release
January 18, 2025
1 year and 196 days ago
Steam Reviews
1 user reviews1 reviews100.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Everfall 1999?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Everfall 1999?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Everfall 1999 self-published or published by Mayhemcreations?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Everfall 1999 and Mayhemcreations funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Everfall 1999 and Mayhemcreations?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Everfall 1999?Release statusWhether and how the game has been released.

Media

16 items

About the Game

Everfall (1999) is a cyberpunk action game set in a dystopian world on the brink of collapse. Violent gangs, chaotic environments, and a crumbling society create a dangerous backdrop as you fight your way through hostile streets.

The gameplay is simple: you run around, shoot enemies, and gather materials to unlock costumes and earn money for upgrades.

Gameplay:

While it looks like a third-person shooter, combat uses auto-aim to lock onto the nearest enemy, with options to switch targets but no manual aiming.

The camera is fixed on the Y-axis.

When you die, you lose your current loot, and you'll need to pick it up. But be careful - if you die again before reclaiming it, your lost loot will be gone for good.

Currently, the game features 3 levels:

  • A city block where you can complete quests and face enemies.

  • Farm - introduces new quest mechanics and new enemies like wild boars and malfunctioning farming equipment.

  • A hub area where you can buy new gear and upgrade your skills.

The game is pretty small and basic, so please don’t expect much.

I’m working on this project in my free time, and I created all the models and wrote all the code, so I’m really proud of it! I hope you’ll enjoy it too.


More levels may be added as development progresses, but nothing is set in stone yet.