indiegame.fan
Everblood Arena header art

Everblood Arena

Everblood Arena is a turn-based roguelite tactics arena battler with a heavy focus on procedural generated items and character builds. Get your team of fantasy warriors and take part in 5v5 tactical turn based battles. Rise your way up the ranks and claim the greatest prize, the Everblood Cup!

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Everblood Arena?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Everblood Arena?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Everblood Arena self-published or published by Beanie Bytes?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Everblood Arena and Beanie Bytes funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Everblood Arena and Beanie Bytes?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Everblood Arena?Release statusWhether and how the game has been released.

Media

5 items

About the Game

Everblood Arena is a turn-based roguelite tactics arena battler with a heavy focus on procedural generated items and character builds. Get your team of fantasy warriors and take part in 5v5 tactical turn based battles. Rise your way up the ranks and claim the greatest prize, the Everblood Cup!

item randomization

Item randomization is a huge part of Everblood's design philosophy. A huge array of spells & modifiers exist and items through a myriad of algorithms will mix and match these so that each piece of gear comes with it's own skill tree & modifiers. Make tactical choices between leveling up your character's Strength, or leveling up his Fiery Sword of the Helmsplitter to unlock it's epic quality rank 3 spell.

This doesn't just stop at items though! Character's will also be randomly generated, with a small variety of races, each containing their own smaller skill tree's with lots of attribute randomization.

Our hope is that this focus on randomization and creating a rogue-lite atmosphere will add lots of replay-ability and create dynamically changing character builds.

a Roguelite?

We intend to add roguelite elements to Everblood, with characters sustaining meaningful injuries (and potential death!) from getting knocked out in combat, we expect players to have to recruit new hero's as theirs die, slowly adapting their tactics and equipment to fit the strength's of their randomly generated character team. Our hope is that each run of Everblood will be a multi-hour affair, with difficulty changing drastically based on your starting roster & the generated teams you come up against