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Eternal Curse

Eternal Curse is a top-down twin-stick shooter roguelite bullet heaven. Burn, shoot, and slay your way through hordes of cursed residents on an unfortunate island. Loot and escape the island or die before succumbing to the corrupting power of the Eternal Curse!

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Search Google: Who developed Eternal Curse?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Eternal Curse?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Eternal Curse self-published or published by Mantas Butkus?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Eternal Curse and Mantas Butkus funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Eternal Curse and Mantas Butkus?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Eternal Curse?Release statusWhether and how the game has been released.

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About the Game

Story

The Eternal Curse was unleashed by a wizard studying on an island with extraordinary supplies of mana. After an experiment went awry, the wizard disappeared and filled the island with a mysterious force that can grant immortality and power. But that same power corrupts its unfortunate recipients, transforming both body and mind.

Now, adventurers seeking riches and power sail to this island. Will they find what they seek or be corrupted by the curse, like the island’s residents before them?

Gameplay

Pick a character with a unique weapon and set out for the cursed island! Kill endless waves of enemies and collect the mana they drop. Fight unique bosses, learn their moves, and discover the best ways to counter them.

Upgrade your character and their weapon, or build an arsenal of up to six additional weapons. But be wary, when you leave the island, whether by choice or by death, you will lose all the power you've gained. So gather as many riches as you can to train and improve your weapons between runs.