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Eswahr Eternal

Eswahr Eternal wants you to become a King. You will wander across an eternal Kingdom. You will slay the four Giants of the Land. You will sacrifice your Principles for Power. You will take the Throne. You will rule. For Eternity.

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Search Google: Who developed Eswahr Eternal?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Eswahr Eternal?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Eswahr Eternal self-published or published by MOKKOGRAD?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Eswahr Eternal and MOKKOGRAD funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Eswahr Eternal and MOKKOGRAD?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Eswahr Eternal?Release statusWhether and how the game has been released.

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About the Game

King Ewich of Eswahr has grown weak, but still he endures. The Land yearns for renewal, its calls unanswered. Until one day, out of the swirling mists of possibiity that surround the Kingdom's borders, steps a Hero named "Wille", destined to change everything.

Eswahr Eternal is a Fantasy role-playing-game with turn-based combat and random encounters. Alone, you will wander the undying lands of Eswahr, in search for the power to become King.

Features:

  • A space to make mistakes

    Things will go wrong and you will end up in uncomfortable situations. Embrace it.

  • A completely open world

    You can go anywhere you want. Whether or not this is a good idea is a different question.

  • Open ended battle-system

    You want to put an awful status effect on a Boss? The game will likely let you do that. With luck, you might even get access to every attack the game has to offer.

  • Fast, but difficult combat

    Random Encounters are designed to be over quickly, regardless of outcome.

  • (Almost) no failure state

    Losing a battle will not always sent you back to your last point of rest. As long as you have the Potential, you will be able to move forward.

  • A chance to create your own Kingdom

    Choose which of your five principles to sacrifice for power, and which one to hold on to. At the end, your last principle might shape the nature of your Kingdom.

  • Potential instead of Money

    Potential keeps you going when you fail, but it can also be used to prepare powerful Words

  • Words instead of items

    Words are powerful abilities that you can prepare ahead of time, or 'purchase' directly in battle.

  • Only one town in the entire world

    Kings don't need Inns

Some Numbers:

  • Lots of very cute rodents to hunt for their Potential.

  • Around 8 hours of playtime, depending on how lost you'll get

  • 4 main Dungeons

  • 60+ enemies to fight

  • 20+ different abilities

  • 6 different weapons to find

  • 12 Different accessories to find

  • 13 kinds of Misfortune to suffer from

  • 4 directional movement

  • 2 frames of animation

  • 1 King

  • 0 Tutorial

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