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Escape!!! header art

Escape!!!

Escape is a single player horror game that challenges players to find their way through each maze, collecting items to escape, and avoiding creatures of the night. Any turn may be the wrong one.

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Search Google: Who developed Escape!!!?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Escape!!! self-published or published by Smiles & Screams Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Escape!!! and Smiles & Screams Studio funded?FundingThe known source of funding behind the game.
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About the Game

Escape is a single player horror game developed by two new indie developers. We wanted to make a tangible product that allowed us to focus our learning to end with a complete product - Escape is the result of that. Our goal was to manage the scope and practice developing a game from start to finish without getting lost in the infinite pool of ideas. We set out to make a maze like game with our own twists and atmosphere.
Thank you for checking us out and if you're interested in leaving feedback or following development on this and other titles, be sure to check out our discord (found in the links on this Steam page)!


Gameplay
Players will find themselves trapped in a maze and their only way out is forward. Players must find the hidden objects throughout the maze, locate the exit and escape with their life all while avoiding the hidden enemies within. Being stalked and pursued their lives can quickly become forfeit and death is always around the corner.
We invite you to, Escape.


Key Features

Unpredictable AIs
  • Scattered around each map are various creatures of the night, once triggered there's no telling where they'll end up next
  • The enemy won't always pursue you on the path you run making every turn a potential wrong one

Replayability
  • The location of each pick up changes on every playthrough - creating a new experience each time

End screen stats
  • Compete against yourself to see how quickly you can escape each map with a timer appearing once you escape

Six uniquely crafted levels
  • Each map expands upon the other changing in size, tone, and unknown creatures of the night
  • Each map increases in difficulty as the size and layout become more complex