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EOL: End Of Line header art

EOL: End Of Line

A sci-fi turn-based strategy game, no gimmicky mechanics just pure 4x glory.

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Release
April 2, 2025
1 year and 122 days ago
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Search Google: Who developed EOL: End Of Line?Developer scaleThe operating scale of the game's developer.
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Search Google: Is EOL: End Of Line self-published or published by MLS Games, LLC?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is EOL: End Of Line and MLS Games, LLC funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for EOL: End Of Line and MLS Games, LLC?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of EOL: End Of Line?Release statusWhether and how the game has been released.

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About the Game

EOL:End of Line is a 4x turn-based strategy game where you fight for control of the System from AI control programs.  Expand your control by sizing System nodes, then exploit those nodes using buildings to extract resources to fuel your expansion and ultimately the extermination of the AI programs.

 

How will you claim the System?

Build a number of different structures and units to help grow your control while balancing resource extraction vs consumption.

 

How will you grow your control?

Distribute your structures across the system to capture unique resource nodes to give your buildings an output boost?

Utilize the games Synergy system by placing the same extraction building next to each other to boost output and create specialized extraction zones?

 

How will you keep your control?

Will you utilize the system topography to create barriers and choke points allowing for your slow heavily armored Tanks to maintain supremacy?

Maybe a system of Portals and Electrical Metallic Tubing to create a network that allows you to quickly deploy units around your territory?

Take the fight to the AI with fast lightly armored Scouts to disrupt the AI’s supply chain starving it of vital resource?

 

On to the next System!

Victory or Defeat it is never the same game twice as each System is generated to be a new and distinct experience.