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Endless Tower

Endless Tower is a rogue-like turn-based RPG. Combine turn-based combat, rogue-like map generation, and character growth management to experience how an adventurer in a magical world improves strength, explores ruins, and grabs treasure.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Endless Tower?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Endless Tower?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Endless Tower self-published or published by DaBao Wang?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Endless Tower and DaBao Wang funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Endless Tower and DaBao Wang?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Endless Tower?Release statusWhether and how the game has been released.

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About the Game

After an earthquake, you awake up in a ruins with a strong dwarf style? Where is it? Why are you here?
Explore:
  • Explore the ruins alone or with up to two companions.
  • Exploring alone maximizes the benefits, but no one is proficient at everything.
  • Strong partners are bound to cost a lot, but weak partners are not useless.
Rogue-like:
  • The map changes every time you enter Explore. When entering exploration, use different clues to enrich the exploration experience.
  • Only the main character die, you will returns to the camp and lost some harvest.
  • Perhaps it would also be a good option to return the camp when you run out of supply.
Timeline:
  • Over time, the choice of explorable scenarios will increase and the in-scene will become more dangerous.
  • Correspondingly, the help that camps can provide will increase.
  • Careful allocation of time in camp is a key factor in helping you achieve victory.
Clues:
  • Characters can get a variety of clues through dialogue with NPCs or in-game behavior.
  • Depending on the time period, different clues may be obtained.
  • Using clues can help you gain greatly from your exploration, but only if you can solve the troubles encounter along the way.
Growth:
  • Characters unlock the corresponding skill tree through new occupation, and upgrade occupation to earn new specialization points and attribute points.
  • At the same time, characters can also gain attribute and occupation experience through the training facilities in the camp.
  • The use of training facilities is not free, and some efficient training methods need to be obtained by yourself.
Knowledge is power:
  • As you explore, you'll gain a variety of knowledge, whether it's potion recipes, training methods, weapons forging secrets, or occupation books that will help you get a new occupation.
  • Choose your character's path carefully, time is limited. If you invest too much time elsewhere, it may make it too difficult to explore the scene.
Turn-based combat:
  • In turn-based combat environments, you can: use advanced skills to tease enemies or strengthen yourself with special potions to gain a huge advantage, or crush enemies with powerful attributes.