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Endless Heck header art

Endless Heck

Fight off endless enemy waves and make it to the exit to progress to the next level. If you die...you start all over again

Steam Page
Release
May 21, 2021
5 years and 74 days ago
Steam Reviews
1 user reviews1 reviews100.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Endless Heck?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Endless Heck?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Endless Heck self-published or published by Mosphere Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Endless Heck and Mosphere Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Endless Heck and Mosphere Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Endless Heck?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Fight off endless enemy waves and make it to the exit to progress to the next level. If you die...you start all over again

Features


  • Procedurally generated levels, there are an endless amount of them.
  • Simple keyboard and mouse controls.
  • Mousewheel Zooming

Game Modes


Version 2

Endless Heck

Fight off endless enemy waves and make it to the exit to progress to the next level. If you die...you start all over again.

Version 1

Race Mode

Race Mode is a battle to get to the exit as fast as you can against the AI.

Slingshot Mode

Slingshot your way to the exit as fast as you can, by dragging your mouse to aim and fire.



Explode Mode




Avoid the walls and get to the exit as fast as you can.

Sprint Mode

In this mode you can hit the walls, use it to practice a run before entering Explode Mode or Rogue Mode

Rogue Mode

The ultimate challenge! Hit the wall, you die and go all the way back to level 1.

Countdown Mode

You have 10 seconds to get the exit. Don't hit the walls!