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Empress of Gold header art

Empress of Gold

1336, Feudal Japan. The player takes on the role of a ninja, out for vengeance against a corrupt Nobel. Maybe the Empress of Gold can help restore balance, unless she's already captured.

Release
April 26, 2020
6 years and 187 days ago
Steam Reviews
4 user reviews4 reviews75.0%
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Game contextLatest: IGF Team
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Notes
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Search Google: Who developed Empress of Gold?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Empress of Gold?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Empress of Gold self-published or published by Tobop Productions?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Empress of Gold and Tobop Productions funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Empress of Gold and Tobop Productions?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Empress of Gold?Release statusWhether and how the game has been released.

Media

9 items

About the Game

The Story:

Set in feudal Japan, 1336.

The player takes on the role of a ninja, out for vengeance against a corrupt Nobel who ordered the killing of an entire clan of ninjas in the area. Maybe the Empress of Gold can help restore balance, unless she's already captured.

Play Style 1 - Stealthy.

Players can assassinate every enemy soldier, with sneaky mixed with fast paced action.

Play Style 2 - Speed run!

Players can avoid almost every troop, except for the bosses.

Current Features:

  • 2 types of weapons. Sword / Katana & Shuriken / Throwing stars.
  • 5 types of enemies.
  • 15 levels.
  • 8 cut scenes.
  • Health items to pick up & keys to find which unlock doors.
  • Level code system. Every cut-scene will reveal the code.
  • Music to go along with the journey.

Controls:


A,D = move left & right
W,S = climb up & down / drop down
Space = jump
Left mouse click = use sword / Katana
Right mouse click = throw shuriken (infinite)
H = show 'helpers'
C = temporary block

* Various glitches exist, and we're working towards fixing them.
* If the player gets stuck in the ground, try crouching and then standing back up. Or run into the nearest wall to get out of the floor.
* If the end of the level area does not work, try jumping into the area or shooting it.
* The music in the trailer is not in the game.

Other Notes:

'Helpers';

Small green cubes - Enemy soldier way-point.
Large green cubes - End of level indicator.
Orange - Edge of wall indicator.
Red/green - Wall climb indicator.

These will only appear for a second.

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