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Elsewhere header art

Elsewhere

Activate every shape in abstract logic puzzles built from gems, signals, and shifting paths. Learn each gem's rule, solve the campaign, then build and share your own levels through the editor and Steam Workshop.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Elsewhere?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Elsewhere?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Elsewhere self-published or published by eMbAh?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Elsewhere and eMbAh funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Elsewhere and eMbAh?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Elsewhere?Release statusWhether and how the game has been released.

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8 items

About the Game

Elsewhere is an abstract puzzle game about making a silent board come alive.

Place limited gems into the sockets between tiles to route signals, rotate shapes, copy patterns, shift the board, and connect every piece until all shapes are active.

Across four chapters, each new gem changes how the puzzle space behaves. What begins as a small grid of simple shapes becomes a layered system of shadows, threads, mirrored boards, and strange connections.

Features

- A campaign of 86 levels across four chapters

- A clean goal: activate every shape on the board

- Gems that power, rotate, boost, copy, displace, and connect the puzzle space

- Built-in editor for creating custom levels and chapters

- Steam Workshop support for sharing and playing community creations

- Optional speedrun mode with campaign timing

- Quiet abstract atmosphere with glowing boards, signals, and ambient audio