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Elsewar

Elsewar is a fantasy roguelike deck builder about creating powerful synergies and mitigating the attrition of fighting Monsters with your Army of varied Units.

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Release
July 30, 2026
2 days ago
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About the Game

Cosmic entities have summoned creatures that cause harm to innocents, but the universe requires balance. So those who would fight those creatures were also summoned.  Those who fight do not know where they are, only that it takes place somewhere else from where they came from.  Over time this war became known as the Elsewar.

The Elsewar is a fantasy roguelike deck builder about creating powerful synergies and mitigating the attrition of fighting Creatures with your Army of varied Units.

Every War starts with a basic Army of 52 Units, success in battle yields varied amounts of Essence which you can use in the Recruitment Tent to improve your Army.

Combine attacking Formations of Units with unique Fates in order to create builds with varied synergies to defeat harmful Creatures. Generate enough damage to overcome your foes while discovering new combinations as you progress. Not every War ends in victory, so use your wits and take care of your Units, and good luck.

- A unique fantasy deckbuilding roguelike experience.

- Endless possibilities - every purchase, Reinforcements and Fate can dramatically alter the success of your War.

- Normal and Hardcore modes, both with seeded runs.

Use every tool in your arsenal against your foes: Fates, Spells, Formations, Runes, and Tapestries for your War Tent. Use these varied implements to create massive multipliers of your Unit's combined damage, protections and recoveries for your Units, or sweeping changes to the Battlefield.

- 135 Fates that overlook the battlefield, each with unique abilities.

- 84 Unique Monsters with 28 unique curses to challenge your Army

- 5 potential Editions for your Fates which can enhance them further

- 8 potential Enhancements for your Units which can enhance them further

- 10 potential Badges for your Units which can enhance them further

- 20 Charms to risk skipping the experience of battle for a reward after your next victory

- 32 Tapestries to help provide permanent improvements for your current War

- 13 Formation Scrolls to improve your Unit's Attacks

- 27 Spells that can alter Units or provide other assets for the War Effort

- 18 Runes that are more rare and usually have tradeoff cost for a great improvement