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Ella - a study in realism

Ella, a study in realism

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Developer
Publisher
Release
February 9, 2022
4 years and 175 days ago
Steam Reviews
Mostly Positive20 reviews75.0%

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Notes
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
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Search Google: How is Ella - a study in realism and cybereality funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

6 items

About the Game

Ella, a study in realism made in Godot Engine. Basically a technology showcase for Godot, you can watch it for a few minutes and look at the graphics and performance on your computer. A frames per second monitor is included (press Escape to open the menu) and you can also tweak the many graphics options. It includes 4 presets (Ultra, Quality, Performance, and Low Spec) and also allows you to change individual settings (for example, full screen mode or changing the render scaling, as well as visual settings like reflection and ambient occlusion).

The experience features a cinematic camera that runs and loops by itself, so can be watched as a real time music video, a 3D graphics benchmark, or control the camera and fly around the environment. You can press the Space Bar to enable the camera control. The free camera control is like a spectator camera in games (with collision detection) and allows you to fly around freely and explore the environment and the graphics.

Uses global illumination in Godot to achieve realistic lighting and shadow, all in real time (no baked lightmaps). The character model and some assets were made with photogrammetry for the highest possible quality. Press Escape to view the options. Space to toggle cinematic camera (be sure to close the menu before flying around). WASD or Arrow keys move around. Mouse to look.