
Elements and build
Form your own genre with skills in different elements, use building rewards to build your own unique maze in randomly generated levels, and fight to survive waves of monsters to win
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | The separate publisher has a broad catalog or developer network in the local database. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | The game was released through a separate publisher. |
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8 itemsAbout the Game
Build Your Defense Route
Open battlefields, freely design your ultimate defense strategy.
Using free-form map design, you'll place various shaped structures to create your own custom maze layouts.
Merge Skills for Upgrades
Auto-battler style: combine three for upgrades and synergies.
Discover the perfect skills across different elemental and ability types, then combine them into powerful synergies for maximum impact.
Hundreds of Building Effects
Countless structures with unique effects for strategic placement.
With hundreds of buildings offering distinct advantages, you'll need to carefully consider optimal positioning to maximize each structure's potential.
Every Run Feels Fresh
Roguelike tower defense for a whole new TD experience.
Featuring procedurally generated Roguelike levels, every run delivers a completely new experience with different skill builds and construction strategies - you'll be hooked for hours.