
Elemental World Part 1:Rise Of The Guardians
Elemental World is an urban fantasy community focused evolving MMO that aims to give full freedom to be who you want and earn your fame and fortune. You must learn self reliance and establish your place in the world whether you're a collector, risk taker, villain, or spy.
Developer
Publisher
Release
November 7, 2017
8 years and 270 days ago
Steam Reviews
5 user reviews5 reviews40.0%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
9 itemsAbout the Game
Elemental World is an urban fantasy community focused evolving MMO that aims to give full freedom to be who you want and earn your fame and fortune. You must learn self reliance and establish your place in the world whether you're a collector, risk taker, villain, or spy. The difference is that you've chosen who you are, how you want to behave and what you want to be.
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters and our new spells interact with each other and the environment
Currently a basic quest and combat system is implemented as well as basic AI as well as a raid/mega dungeon
Currently features multiple skills that level up as you do things increasing success chances and damage some of these skills are :
- Mining
- Blacksmithing
- Fishing
- Sword work (melee combat)
with Many More In Game and to Come Soon
A magic system is also implemented with Abilitys such as AOE, Mounts, pets/summons, Buffs and heals even the ability to transform into monsters and our new spells interact with each other and the environment
Currently a basic quest and combat system is implemented as well as basic AI as well as a raid/mega dungeon