indiegame.fan
Elemental Defender header art

Elemental Defender

Elemental Defender is a tower defense game using card to power up your units. Build your deck and place powerful units to defend your base from passing enemies.

Steam Page
Developer
Publisher
Release
January 9, 2025
1 year and 205 days ago
Steam Reviews
1 user reviews1 reviews0.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Elemental Defender?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Elemental Defender?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Elemental Defender self-published or published by iXsign?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Elemental Defender and iXsign funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Elemental Defender and iXsign?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Elemental Defender?Release statusWhether and how the game has been released.

Media

7 items

About the Game

Elemental Defender is a tower defense game using card to power up your units. Build your deck and place powerful units to defend your base from passing enemies.

Main Game

Purpose of this game is to defend your base from enemies passing through the path. By placing the unit on the field, unit will attack the enemy in the range.  Unit can be powered up by using  cards before placing the unit.  Placing units and using cards requires energy.

Energy

Left bottom circle shows the energy you can use in this wave (upper number) and maximum energy (bottom number).  In each wave energy will be reset to the maximum energy.  You can play cards and place units within a energy.  The number in the top left corner of a unit card and the playable card is the energy required to use it.  

There are cards that increases the maximum energy and the energy.  By increasing the energy, there will be more things you can do within the wave.

Element

Each units and the enemies have elements.  When unit attacks the enemies, damage will increases or decreases depends  of the element of unit and enemy.  You can check the effect in the unit status.  For example, if the unit is thunder, damage will increase by 150% against ice and 120% against fire.

Unit

Unit has three basic status and they are attack, range and speed.  Attack is a number that indicates how much damage you can inflict on an enemy.  Range indicates how far a unit can attack. It will be shown when you are placing unit by blue circle. Speed is the interval between attack.  

Some unit has skill or special. Skill is the permanent effect that unit owns. It will be automatically effected. Special can be activated after a unit has attacked a certain number of times. You can ether play special manually or automatically and can be set in settings.

Shop

In the shop you can purchase items, cards, and additional units. As you progress through the stages, more units will become available.

Difficulty

Each stage, you can select the difficulty level.  Easy mode, you will obtain a random item every 5 waves.