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Einherjar header art

Einherjar

Einherjar is a combination RTS and turn-based game, with roguelike elements. Defend against waves of enemies as your territory expands, and the opposition becomes tougher, while building up your base and defending and upgrading your resources.

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Developer
Publisher
Release
March 15, 2022
4 years and 140 days ago
Steam Reviews
Positive11 reviews90.9%

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Search Google: Who developed Einherjar?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Einherjar self-published or published by Simon Kattler?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Einherjar and Simon Kattler funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Einherjar and Simon Kattler?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Einherjar?Release statusWhether and how the game has been released.

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About the Game

You control the newly established Einherjar, battling eternally on the field of Ida, preparing for Ragnarok. To succeed as a leader you will need to defend your part of the field against other eternal warriors. It will hopefully be a long time until Ragnarok is upon us, so you will have time to find new strategies, learn of new technologies and improve your fighting capabilities.

The game is structured into 2 parts, a turn-based building phase and an RTS combat phase. Your leader will keep his knowledge and experience between plays, but your people will still need to learn how to do everything, every game. Every combat phase you will need to defend against random waves of enemies, and will have opportunities for extra advantages and knowledge that needs to be fought for, while keeping your resources and keep defended. In the build phase you use the resource you have gathered to prepare for later.


This game was made by a single person, who is not equally talented in every facet of game development, and some parts are therefore more finely made than others. Also be aware that there is no campaign, only free-play.