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Edgefield

Edgefield is a mix of the adult visual novel, dating sim and point-and-click adventure genres with a wide and colorful cast of characters to meet, befriend, and romance (in fully animated scenes) as you make your way through your freshman year at Edgefield University.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Edgefield?Developer scaleThe operating scale of the game's developer.
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Search Google: Who controls the creative direction and IP for Edgefield and Undercover Pop Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Edgefield?Release statusWhether and how the game has been released.

Media

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About the Game

The Story (So Far)

So, here’s the setup: You’re 18 years old and on your way to Edgefield University, an expensive, prestigious school you’re honestly kinda shocked you got into. You’re interested in photography, but are undecided on what you’re going to study. On your ride there, you’re accompanied by your dad, his new girlfriend, Sasha and her daughter, Emma.

Once you arrive, you move into your dorm room and meet your new floormates. Whether you choose to play as a male or female protagonist, you’ll have the freedom to pursue relationships with characters of any gender, with a goal of making this a deeply personal and inclusive experience. We want to give you total freedom in who you pursue without locking you out of content if you’re not into a specific character. Everything is optional.

Some of the Main Characters

(In Order)

  • Dad – Dorky, well-meaning guy. Tries his best.​

  • Sasha - Your dad’s new girlfriend. Trying awkwardly to bond with you.​

  • Emma - Sasha's daughter. Does not like you. In her Junior year at Edgefield.​

  • Theo - Intelligent and encouraging. Future president (probably). Studying Political Science.​

  • Peter – Horny class clown. Always joking. Studying Music Theory.​

  • Quinn – Chill skater girl. Gives you shit, but in a fun way. Undecided Major.​

  • Penelope – Shy gamer. Loves anime. Classic. Studying Game Design.​

  • Jun – Cheerful goth. Artsy and open-minded. Studying Fine Art.​

  • Victoria – Influencer. Model. Cam-girl. Studying Economics.​

  • Jada – History buff. Into archaeology and local myths and legends. Studying History.​

  • Lucia – Sweet, bookish, and probably too pure for this group. Studying Biology.​

  • Sunny – Giant nerd. Total sweetheart. Knows computers inside out. Studying Computer Science​

  • Kerry – Confident film geek. Big horror movie fan. Studying Filmmaking.​

  • Trent – Football player. Jock with a surprising soft side. Studying Business.​

  • Edmund – Romantic English exchange student. Poet type. Studying literature.

Gameplay Systems
(Not all gameplay mechanics listed are in the first release)

Open World, Sandbox Map - We want Edgefield to feel like a place you can actually explore. Plenty of locations, random encounters, characters with daily schedules, that kind of thing.
Romantic / Friendship Routes - Every major character has their own story arc with either a Romantic or Friendship route and you’re able to change your mind about which of these relationships you want with each of them.
Room Customization - You'll have your own dorm room and will be able to deck it out however you like. Posters, furniture, weird junk you collect after completing quests — it'll feel like your space.
Booty Call Mechanic - If you hit it off with someone, you'll eventually be able to invite them over for some late-night fun. Gotta build up that relationship first, though. This will serve as one of the ways to view repeatable sex scenes.
Jobs (For Money) - We’re planning some part-time job options that let you earn cash / meet new people around town.

Studying (For Grades) - Tests happen every 7 in-game days. You’ll need to study a few times each week to keep your grades up. Studying is just a quick 3-second montage or something (no player input needed) that progresses the in-game time by one.

You’ll have 21 time slots per week, and 4 of those will need to go toward studying if you want to keep your grades up. Passing tests comes with perks, but failing won’t ruin your game — you'll just have a different experience.

Eventually there will be ways to study more efficiently (meaning you’ll be able to study less per week), and ways to get away without studying at all. This is meant to be a fun resource management system, but not something that is overly burdensome.

Phone (For Nudes) - A cell phone with a contacts menu, texting, a photo gallery and blah blah blah etc. It’s a phone.
Collectible Trading Cards - Hot trading cards hidden around campus. Because who doesn’t love monster girls.

Thanks for Reading!

Seriously, thanks for checking this out. We’re a small team who have been working on this for awhile, and knowing people are interested means a lot. We can’t wait for you to play Edgefield!

-Gopher & Dr. Bird