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Echoes of the Anvil

A simulation and management game about a blacksmith exiled for defying an empire. Gather resources, forge tools, pay taxes, and choose between helping the people or serving the power that rules the world.

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About the Game

🛠️ Echoes of the Anvil

Echoes of the Anvil is an indie simulation and management game focused on the life of Orren, a blacksmith exiled for refusing to forge a weapon capable of controlling the will of men.

Far from his homeland and the Empire that fuels a hundred-year war, Orren arrives at a small town scarred by conflict. There, he must start over: build his home, establish his workshop, and decide what kind of legacy each strike of the hammer will leave behind.

You are not a hero.
You are the one who forges the tools, the weapons… and the consequences.

🔨 A daily cycle where every choice matters

Time advances day by day:

  • Each day starts at 6:00 AM and ends at midnight

  • Sleeping early grants bonuses for the next day

  • Ignoring rest comes with real penalties

Every action consumes time: chopping wood, mining stone, smelting ore, forging tools, or constructing buildings. Managing your day is just as important as managing your resources.

⛏️ Gather, process, and forge

  • Chop trees and mine deeper and deeper underground

  • Smelt raw materials into usable ingots

  • Forge tools and weapons at the anvil

  • Upgrade your equipment to access higher-tier resources

Inventory weight affects movement speed, forcing meaningful decisions about what to carry and what to discard.

🏗️ Build and sustain the settlement

  • Construct key buildings such as the smelter, market, and quest board

  • Sell resources and trade to maintain a stable economy

  • Pay daily taxes demanded by the Empire… or face severe consequences

Fail to keep your finances afloat, and the Empire will reclaim the land.

⚖️ Choose your path

Through commissions and requests, Orren must make moral choices:

  • Help the people, gaining long-term benefits and positive karma

  • Work for the Empire, earning large sums at the cost of morale

  • Or attempt to remain neutral

Your decisions influence:

  • Character attributes

  • Available missions

  • Story progression

  • And the ending you will reach

đź—ż Remember the fallen

Build the Museum of the Fallen, a unique structure dedicated to honoring forgotten heroes.
Each statue requires significant resources and grants permanent bonuses. Completing the museum unlocks one of the game’s most meaningful endings.

🏰 A calm, thoughtful experience

  • Single-player

  • Progression based on decisions, not reflexes

  • A melancholic medieval atmosphere

Echoes of the Anvil is not about saving the world.
It is about deciding what to build after you’ve helped destroy it.