indiegame.fan
Echoes In Static header art

Echoes In Static

This is an animatronic horror experience.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Echoes In Static?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Echoes In Static?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Echoes In Static self-published or published by TRM_Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Echoes In Static and TRM_Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Echoes In Static and TRM_Studios?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Echoes In Static?Release statusWhether and how the game has been released.

Media

21 items

About the Game

The Nightmare is Online.
You are Levi, trapped inside a mission you were designated to by the ECHO Program, a secret government investigation team, with something that was never meant to wake up. Echoes in Static is a tense, psychological survival horror experience where every footstep matters and every shadow hides a threat. You were trained for days like these, but are you trained for what each environment has to offer you? we will see ECHO.

You are being hunted by the EX Program, custom built, rogue animatronics driven by a terrifyingly cold, calculating logic. They do not feel pity. They do not tire. They know exactly where you are.

Will you scavenge each facility to uncover the horrifying truth and find a way out with each area explored? Or will you build the tools necessary to take the fight to the enemy? The choice is yours, but every action has consequences.