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Echoes header art

Echoes

You’re a security guard assigned to protect the entrance to an abandoned mine. You’re not supposed to go beyond your post, but you keep on hearing odd noises coming from within. Investigate their source – and stay alive.

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Echoes?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Echoes?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Echoes self-published or published by Jorge Oliveira?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Echoes and Jorge Oliveira funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Echoes and Jorge Oliveira?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Echoes?Release statusWhether and how the game has been released.

Media

5 items

About the Game

ECHOES is a single player game inspired by the sci-fi and horror media of the 1990s

and early 2000s, the Alien movie franchise, and more.

Features

  • Truly immersive first-person gameplay.

  • Make your way through the bowels of the earth using a handheld device. It scans

    your immediate environment with a mounted radar and provides a simple map.

  • Fight back fear and escape whatever has made this place its home as you

    navigate the pitch-black alone.

  • A short experience intended to be completed in less than an hour.

The Gameplay

Set within a supposedly empty mine, your character must find out where the

disembodied voices they seem to be hearing are coming from.

Due to the overwhelming darkness, you can only view your surroundings with the

rudimentary navigational equipment provided to you by your employer. Press the ‘Scan’

button to see where you are – but beware, doing so lets whatever lives in the mine

know you’re there too. Avoid cavernous holes in the ground with help from your map.

The Story

Low on cash, you take a job with the world’s largest resource extraction company. They

send you to the middle of nowhere, to guard the entrance of a mine that was closed

years ago. Easy, right? It was – until you heard the voices. They’re soft, yet persistent.

Your instructions were to stick to your posting and scan the area, so you figure it’s

not out of bounds to venture farther into the mine shaft. After all, there are lightbulbs

strung along the walls to guide your path. But before long the lights go out and you

decide – perhaps unwisely, perhaps not, only time will tell – to keep on going. With only

your company-issued device to guide you, you go deeper.

To survive, you must avoid holes in the cave floor and the things that chase you

whenever you scan what’s in your immediate vicinity. Along the way, you learn who

came before you, why you never heard of them before, and your mysterious connection

to this mine’s past.