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Dustwalker

Pilot an armed rover in a sci-fi side-scrolling endless runner. Jump hazards, boost across rough terrain, battle UFOs, collect upgrades, and survive as long as you can.

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Search Google: Who developed Dustwalker?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Dustwalker?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Dustwalker self-published or published by Dustin Runnells?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Dustwalker and Dustin Runnells funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Dustwalker and Dustin Runnells?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Dustwalker?Release statusWhether and how the game has been released.

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About the Game

Dustwalker is a sci-fi side-scrolling survival runner where you pilot a rover across a hostile alien world that gets more dangerous the farther you travel.

Drive across rough terrain, leap over rocks and gaps, and use your booster to clear tougher obstacles and keep your momentum. Enemy UFOs patrol the skies above, forcing you to balance movement, timing, and combat while managing limited resources.

The run begins with a basic rover, but you can improve your chances of survival by collecting upgrades and pickups along the way. Find a turret, gather ammo, restore health, activate shields, and make quick decisions as the pace increases and threats begin to stack up.

Features

  • Side-scrolling rover action - Drive, jump, and boost through an endless alien landscape.

  • Real-time combat - Fight hostile UFOs and destroy obstacles with collected weapons.

  • Mid-run progression - Start vulnerable and build your loadout as you survive longer.

  • Resource management - Monitor ammo, health, fuel, and shield energy under constant pressure.

  • Increasing difficulty - Hazards and enemy pressure ramp up the longer each run lasts.

  • Replayable runs - Procedural encounters and pickup timing make every attempt different.

Dustwalker is about pushing forward as long as possible, adapting to what the world throws at you, and seeing how far a single run can go.