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Dusk Hollow

Dusk Hollow is a horror hack-and-slash game that follows a miner braving the depths of an underground cave system, to rescue his friends who have seemingly been taken by the cave itself. Using what tools he finds around him, the protagonist has to fight against monsters inhabiting the cavern.

Steam Page
Publisher
Release
October 14, 2022
3 years and 293 days ago
Steam Reviews
Mostly Positive17 reviews70.6%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Dusk Hollow self-published or published by BTTOT?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Dusk Hollow and BTTOT funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Dusk Hollow and Ryan (Gray) Nobles and Gabe Colon and David Sokolow and Maliq Brown and Shawn Singh?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

14 items

About the Game

Dusk Hollow follows a miner braving the dark depths of an underground cave system, all to rescue his friends who have seemingly been taken by the cave itself. Using what tools he finds around him, the protagonist has to fight against rock monsters inhabiting the recesses of the cavern. The game encourages quick thinking, with fighting hinged on using weapons found around the environment and using materials to upgrade the player’s abilities to assist in combating the creatures of the depths. The flashlight is the most important tool in the player’s arsenal, being the main way to view and traverse the level, and importantly, visibly see enemies through the darkness. Dusk Hollow features multiple levels with unique themes and mechanics that challenges the player’s use of both combat and flashlight mechanics.

This game was made in 4 months by a team of 5 designers, and 3 artists.