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Dungeon Tells

The heroes have escaped their cages. Dungeon Tells is a single-player social deduction game where you can read the minds of your enemies. Execute the weak, charm the strong, and defend your dungeon.

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About the Game

A ROGUELITE CARD GAME ABOUT READING MINDS

Dungeon Tells is a mix between social deduction games and a single-player roguelite game.

Play as Demi, the Dungeon Mistress, and hunt down the heroes that have slipped through their cages. Peek at their thoughts and use their own insecurities against them, but beware some heroes are pathological liars and their thoughts will lie and try to deceive you.

EXECUTE THE WEAK UNTIL ONLY THREE REMAIN

Defend your dungeon by using the power of your trusty axe Beatrice to execute the escapees. When executed, the heroes will reveal their true alignment and level, allowing you to plan out the rest of the encounter and verify the veracity of their thoughts.

CHARM THE STRONG AND USE THEIR POWER AGAINST THEIR ALLIES

Once there are only three heroes remaining, Demi can use her Charm Power to subdue the strongest of her enemies and make them fight for you. If you deduced correctly, your new champion will defeat their old allies for you.

TWIST THEM WITH ADDITIONAL QUIRKS

Every time you save your dungeon, the escapees will be sent back to their cages where they will undoubtedly start plotting their next escape in larger numbers. When this happens, you will get to choose a quirk like Looter, Selfless, or Nurturing, which will be assigned to one of the heroes participating in the next escape.

RANDOMIZED ESCAPES

With more than fifty different hero classes, each new hunt is different, with different mix of heroes, each with their own unique thought pattern, personality, and possible quirk!