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DUMDUM

Speedrun your way through our fast-paced 2D/2.5D parkour made by two sleep-deprived devs. Jump, dash, solve puzzles, and maybe question our sanity. It’s colorful, it’s chaotic, and it’s just the beginning. Brace yourself for more madness ahead!

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed DUMDUM?Developer scaleThe operating scale of the game's developer.
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Search Google: Is DUMDUM self-published or published by OFF BOX Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is DUMDUM and OFF BOX Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for DUMDUM and KAYMOUS / Abdullah Abdulbari and Meshal Al-Muhammady?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of DUMDUM?Release statusWhether and how the game has been released.

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About the Game

Demo Overview

Welcome to our first game—a wild ride fueled by passion, perseverance, and a year of hard work. Two noobs, one game engine, and zero sleep later, we’ve brought to life a vibrant 2D/2.5D platformer that’s all about fast-paced parkour, sneaky puzzles, and a whole lot of chaos. You’ll dash, slide, wall jump, change sizes, ragdoll into a bouncy ball, and even throw pipes like it’s nobody’s business. This demo isn’t just a game; it’s a snapshot of our journey from clueless beginners to slightly less clueless developers. Get ready for a taste of what’s to come as we keep pushing boundaries, breaking stuff, and having a blast along the way.

Key Features

- Fast-Paced Action: Dash, slide, jump, and even bounce your way through levels at breakneck speeds. Expect chaos, but the fun kind.

- Parkour Mechanics: Master wall-jumping, rooftop sprinting, and precision leaps. Because walking is overrated.

- Size-Changing & Ragdolling: Shrink, grow, and turn into a bouncy ball for some seriously fun physics shagabalongies.

- 2D/2.5D Platforming: Enjoy buttery-smooth animation in a world that’s part flat, part fancy.

- Light Puzzle Elements: Flex those brain muscles with puzzles that require both speed and strategy. Who said parkour wasn’t cerebral?

- Dynamic Gameplay: Whether you’re a speedrunner or a “let’s take it slow” ahh type, the game adapts to your vibe.

- Skill-Based Progression: The better you play, the cooler you’ll feel. Nail the mechanics, and watch your score soar.

- Adrenaline-Pumping Obstacles: Traps, hazards, and other nasties await. But hey, what’s life without a little danger?

- Exploration and Discovery: Go off the beaten path, find hidden spots, and unlock new adventures as you go.

- Fun for All Ages: Simple controls (Maybe), endless fun (of course). Whether you’re 5 or 50, this game’s got you covered.

Our Journey and Vision

This demo is our baby—created by two devs who had no clue what they were doing a year ago. We’re stoked to share it with you, bugs and all, as we continue to level up our skills. Consider this a sneak peek into our world, where we’re dreaming big, aiming high, and promising you more games that are as innovative as they are fun. Your support keeps us going, and we can’t wait to show you the crazy stuff we have planned next.

Thanks for being part of the madness. We’re just getting started!